These gain experience to level up passive bonuses such as faster XP gain or more money earned per kill, up to ten skill points. In tune with that concept are unique units called Generals. Take interceptor planes for example, where we have to choose either increased operational range or getting a second plane for free. Doing so raises the promotion limit and ultimately determines that unit’s specialization. Units can be promoted as usual, but outside of battle these units get to be upgraded. To reinvigorate such a niche genre Toy Defense 2 takes the customization route, allowing players to dictate what they’ll excel in. One doesn’t come across tower defense much on the app stores these days, not that it was common to begin with. Yup, tower defense is back and its formulaic approach will leave you either bored or craving for more. The orders are simple: lay down defenses, guard the base against waves of enemies, promote or build more defenses, and simply survive. Themed after World War II, players in Toy Defense 2 get to march through four different campaigns each representing the USSR, USA, and Britain.
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